Threat-management spells
Cwelantis adds four threat-control spells — one per vocation — designed for parties using the threat system. Knight builds aggro, the rest drop it. Together they replace the classic "everyone-just-stops-attacking-when-the-paladin-pulls" routine with active threat play.
| Spell | Vocation | Mana | CD | Effect |
|---|---|---|---|---|
utamo eta |
Knight + Elite Knight | 80 | 30s | Passive threat ×3 for 10s |
exana sin |
Paladin + Royal Paladin | 50 | 20s | -25% now + 0% gen for 8s |
exana silva |
Druid + Elder Druid | 60 | 30s | -50% now + 50% gen for 6s |
exana res |
Sorcerer + Master Sorcerer | 80 | 40s | -80% now (one-shot) |
Knight — utamo eta (Wrathful Stance)
The knight's aggression tool. While active, the per-second passive threat a knight earns for being the monster's current target is multiplied by 3×.
Math, for a level 50 Elite Knight: base passive ~30/s → with Wrathful Stance ~90/s. Over the 10-second duration that's 900 threat banked on top of melee damage — roughly equivalent to a free exeta min res bonus that scales with level, but front-loaded.
Common use: pop right before a boss pull or when a healer is about to cast a heavy heal that would dump them on the threat table. Less mana-intensive than spamming exeta res in long fights.
Paladin — exana sin (Decoy Mark)
The paladin's aggression dump. Two-stage effect:
- Immediate: -25% threat on every monster in the paladin's visible area that has them on its threat table. Forces an immediate retarget so the monsters can switch to whoever's next on the list.
- Sustained: for 8 seconds, the paladin's threat generation is multiplied by 0× — damage still lands, but generates zero threat.
The 0% suppression is what makes this spell strong: a kiting paladin can keep their full DPS rotation through the window and not contribute a single point of threat. After 8 s the multiplier resets to 1.0 automatically.
Druid — exana silva (Forest Cure)
The middle-ground option. Drops -50% threat immediately, then generates threat at 50% rate for 6 seconds. Less brutal than the paladin's suppression but with a bigger upfront cut. Good for druids dipping in and out of DPS — one cast gives breathing room without fully stopping threat accumulation.
Sorcerer — exana res (Phase Out)
Pure one-shot. -80% threat immediately, no duration. Sorcerers typically out-DPS everyone in a party because their nukes spike threat fast, so a single -80% snap usually drops them well below the knight's level even from a runaway lead.
Because there's no follow-up multiplier, the sorcerer's threat starts climbing again from the new (much lower) baseline. The cooldown is the longest of the four (40 s) to compensate.
Tactical notes
- Stacking: only the last-cast multiplier applies to a given player. If a druid recasts exana silva while their previous timer is still active, the new 6 s window replaces the old one.
- Immediate retarget: all three DPS spells force a retarget right after the drop, so you'll see the monster switch targets within ~100 ms of casting. No more "waited 2 s for the targetchange tick" frustration.
- Noise floor interaction: if a paladin with low threat (say 200) casts exana sin, they drop to 150 — close to the noise floor (~100). Once any player drops below the floor, threat-based picking falls back to classic XML retargeting until someone rebuilds.
- Mana economy: these aren't cheap. 50-80 mana per cast on cooldowns of 20-40 s means about 2-4 mana/sec sustained when used on cooldown — meaningful in a long fight, but rarely a deal-breaker once you're past mid-level.